crmfbreg.h Source File

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crmfbreg.h
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1 /* Imported into GXemul 2018-10-08 from NetBSD-current */
2 /* $NetBSD: crmfbreg.h,v 1.16 2015/01/20 12:13:04 macallan Exp $ */
3 
4 /*-
5  * Copyright (c) 2007 Jared D. McNeill <jmcneill@invisible.ca>
6  * 2008 Michael Lorenz <macallan@netbsd.org>
7  * All rights reserved.
8  *
9  * Redistribution and use in source and binary forms, with or without
10  * modification, are permitted provided that the following conditions
11  * are met:
12  * 1. Redistributions of source code must retain the above copyright
13  * notice, this list of conditions and the following disclaimer.
14  * 2. Redistributions in binary form must reproduce the above copyright
15  * notice, this list of conditions and the following disclaimer in the
16  * documentation and/or other materials provided with the distribution.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
19  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
20  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
21  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
22  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
23  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
24  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
25  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
26  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
27  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
28  * POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 /*
32  * SGI-CRM (O2) Framebuffer driver, register definitions
33  */
34 
35 #ifndef CRMFBREG_H
36 #define CRMFBREG_H
37 
38 #define CRMFB_CTRLSTAT 0x00000000
39 #define CRMFB_CTRLSTAT_CHIPID_MASK 0x0000000f
40 #define CRMFB_CTRLSTAT_SENSE 0x00000010 /* monitor sense pin */
41 #define CRMFB_CTRLSTAT_GPIO0_SENSE 0x00000040
42 #define CRMFB_CTRLSTAT_GPIO0_INPUT 0x00000080
43 #define CRMFB_CTRLSTAT_GPIO1_SENSE 0x00000100
44 #define CRMFB_CTRLSTAT_GPIO1_INPUT 0x00000200
45 #define CRMFB_CTRLSTAT_GPIO2_SENSE 0x00000400
46 #define CRMFB_CTRLSTAT_GPIO2_INPUT 0x00000800
47 #define CRMFB_CTRLSTAT_GPIO3_SENSE 0x00001000
48 #define CRMFB_CTRLSTAT_GPIO3_INPUT 0x00002000
49 #define CRMFB_CTRLSTAT_GPIO4_SENSE 0x00004000
50 #define CRMFB_CTRLSTAT_GPIO4_INPUT 0x00008000
51 #define CRMFB_CTRLSTAT_GPIO5_SENSE 0x00010000
52 #define CRMFB_CTRLSTAT_GPIO5_INPUT 0x00020000
53 #define CRMFB_CTRLSTAT_GPIO6_SENSE 0x00040000
54 #define CRMFB_CTRLSTAT_GPIO6_INPUT 0x00080000
55 #define CRMFB_CTRLSTAT_GPIO7_SENSE 0x00100000
56 #define CRMFB_CTRLSTAT_GPIO7_INPUT 0x00200000
57 #define CRMFB_CTRLSTAT_GPIO8_SENSE 0x00400000
58 #define CRMFB_CTRLSTAT_GPIO8_INPUT 0x00800000
59 #define CRMFB_CTRLSTAT_GPIO9_SENSE 0x01000000
60 #define CRMFB_CTRLSTAT_GPIO9_INPUT 0x02000000
61 #define CRMFB_CTRLSTAT_HALF_PHASE 0x04000000 /* for flat panel */
62 #define CRMFB_CTRLSTAT_CSYNC_ALOW 0x08000000 /* csync active low */
63 #define CRMFB_CTRLSTAT_EXTERNAL_PCLK 0x00000000
64 #define CRMFB_CTRLSTAT_DIFF_PCLK 0x10000000 /* differential pclock */
65 #define CRMFB_CTRLSTAT_INTERNAL_PCLK 0x30000000
66 
67 #define CRMFB_DOTCLOCK 0x00000004
68 #define CRMFB_DOTCLOCK_M_MASK 0x000000ff
69 #define CRMFB_DOTCLOCK_N_MASK 0x00003f00
70 #define CRMFB_DOTCLOCK_P_MASK 0x0000c000
71 #define CRMFB_DOTCLOCK_CLKRUN_SHIFT 20
72 #define CRMFB_DOTCLOCK_BYPASS 0x00100000 /* turn the clock off */
73 #define CRMFB_DOTCLOCK_OUT_OF_RANGE 0x00400000
74 #define CRMFB_DOTCLOCK_OUT_OF_LOCK 0x00800000
75 #define CRMFB_DOTCLOCK_TDWNI 0x01000000 /* ? */
76 #define CRMFB_DOTCLOCK_TUPI 0x02000000 /* ? */
77 
78 #define CRMFB_I2C_VGA 0x00000008
79 #define CRMFB_I2C_SDA 0x00000001 /* these bits are */
80 #define CRMFB_I2C_SCL 0x00000002 /* low active */
81 
82 #define CRMFB_SYSCLK 0x0000000c
83 
84 #define CRMFB_I2C_FP 0x00000010 /* same bits as CRMFB_I2C_VGA */
85 
86 #define CRMFB_DEVICE_ID 0x00000014
87 #define CRMFB_DEVICE_ID_DEF 0x00000666 /* this chip is EVIL */
88 
89 
90 #define CRMFB_VT_XY 0x00010000 /* pixel / line counters */
91 #define CRMFB_VT_XY_X_MASK 0x00000fff
92 #define CRMFB_VT_XY_Y_MASK 0x00fff000
93 #define CRMFB_VT_XY_FREEZE_SHIFT 31
94 #define CRMFB_VT_XYMAX 0x00010004 /* same masks as CRMFB_VT_XY, counters in
95  * CRMFB_VT_XY reset when reaching max */
96 #define CRMFB_VT_VSYNC 0x00010008
97 #define CRMFB_VT_VSYNC_OFF_MASK 0x00000fff
98 #define CRMFB_VT_VSYNC_ON_MASK 0x00fff000
99 #define CRMFB_VT_HSYNC 0x0001000c
100 #define CRMFB_VT_HSYNC_OFF_MASK 0x00000fff
101 #define CRMFB_VT_HSYNC_ON_MASK 0x00fff000
102 #define CRMFB_VT_VBLANK 0x00010010
103 #define CRMFB_VT_VBLANK_OFF_MASK 0x00000fff
104 #define CRMFB_VT_VBLANK_ON_MASK 0x00fff000
105 #define CRMFB_VT_HBLANK 0x00010014
106 #define CRMFB_VT_HBLANK_OFF_MASK 0x00000fff
107 #define CRMFB_VT_HBLANK_ON_MASK 0x00fff000
108 
109 #define CRMFB_VT_FLAGS 0x00010018
110 #define CRMFB_VT_FLAGS_VDRV_INVERT 0x00000001
111 #define CRMFB_VT_FLAGS_VDRV_LOW 0x00000002
112 #define CRMFB_VT_FLAGS_HDRV_INVERT 0x00000004
113 #define CRMFB_VT_FLAGS_HDRV_LOW 0x00000008 /* put monitor to sleep */
114 #define CRMFB_VT_FLAGS_SYNC_HIGH 0x00000010
115 #define CRMFB_VT_FLAGS_SYNC_LOW 0x00000020
116 #define CRMFB_VT_FLAGS_SYNC_LOW_MSB 5
117 #define CRMFB_VT_FLAGS_SYNC_LOW_LSB 5
118 #define CRMFB_VT_FLAGS_F2RF_HIGH 0x00000040 /* sync left/right ? */
119 
120 #define CRMFB_VT_FRAMELOCK 0x0001001c
121 #define CRMFB_VT_FRAMELOCK_F2RF_MASK 0x00000fff /* f2rf toggles when y
122  * reaches this */
123 #define CRMFB_VT_FRAMELOCK_LOCK_MASK 0x00fff000
124 
125 /* scanline interrupts! */
126 #define CRMFB_VT_INTR01 0x00010020
127 #define CRMFB_INTR_1_MASK 0x00000fff /* intr1 when y == this */
128 #define CRMFB_INTR_0_MASK 0x00fff000 /* intr0 when y == this */
129 #define CRMFB_VT_INTR23 0x00010024
130 #define CRMFB_INTR_3_MASK 0x00000fff /* intr3 when y == this */
131 #define CRMFB_INTR_2_MASK 0x00fff000 /* intr2 when y == this */
132 
133 #define CRMFB_VT_HPIX_EN 0x00010034
134 #define CRMFB_HPIXEN_OFF_MASK 0x00000fff
135 #define CRMFB_HPIXEN_ON_MASK 0x00fff000
136 #define CRMFB_VT_VPIX_EN 0x00010038
137 #define CRMFB_VT_VPIX_EN_OFF_SHIFT 0
138 #define CRMFB_VPIXEN_OFF_MASK 0x00000fff
139 #define CRMFB_VPIXEN_ON_MASK 0x00fff000
140 #define CRMFB_VT_HCMAP 0x0001003c
141 #define CRMFB_HCMAP_OFF_MASK 0x00000fff
142 #define CRMFB_HCMAP_ON_MASK 0x00fff000
143 #define CRMFB_VT_HCMAP_ON_SHIFT 12
144 #define CRMFB_VT_VCMAP 0x00010040
145 #define CRMFB_VCMAP_OFF_MASK 0x00000fff
146 #define CRMFB_VCMAP_ON_MASK 0x00fff000
147 #define CRMFB_VT_VCMAP_ON_SHIFT 12
148 
149 #define CRMFB_VT_DID_STARTXY 0x00010044
150 #define CRMFB_VT_DID_START_X_MASK 0x00000fff
151 #define CRMFB_VT_DID_START_Y_MASK 0x00fff000
152 #define CRMFB_VT_CRS_STARTXY 0x00010048
153 #define CRMFB_VT_CRS_START_X_MASK 0x00000fff
154 #define CRMFB_VT_CRS_START_Y_MASK 0x00fff000
155 #define CRMFB_VT_VC_STARTXY 0x0001004c
156 #define CRMFB_VT_VC_START_X_MASK 0x00000fff
157 #define CRMFB_VT_VC_START_Y_MASK 0x00fff000
158 
159 #define CRMFB_OVR_WIDTH_TILE 0x00020000
160 #define CRMFB_OVR_WIDTH_TILE_RHS_MASK 0x0000001f /* width of rightmost tile
161  * in 32 byte units */
162 #define CRMFB_OVR_WIDTH_TILES_MASK 0x00001fe0 /* width in whole tiles */
163 #define CRMFB_OVR_TILE_PTR 0x00020004
164 #define CRMFB_OVR_TILE_LIST_MASK 0xfffff000
165 #define CRMFB_OVR_DMA_ENABLE 0x00000001
166 #define CRMFB_OVR_CONTROL 0x00020008 /* same bits as CRMFB_OVR_TILE_PTR, copied
167  * from here when blanking */
168 #define CRMFB_OVR_CONTROL_DMAEN_SHIFT 0
169 
170 #define CRMFB_FRM_TILESIZE 0x00030000
171 #define CRMFB_FRM_TILESIZE_RHS_SHIFT 0 /* width of a partial tile
172  * on the right in 32 BYTES */
173 #define CRMFB_FRM_TILESIZE_WIDTH_SHIFT 5 /* width in tiles */
174 #define CRMFB_FRM_TILESIZE_DEPTH_SHIFT 13
175 #define CRMFB_FRM_TILESIZE_DEPTH_8 0
176 #define CRMFB_FRM_TILESIZE_DEPTH_16 1
177 #define CRMFB_FRM_TILESIZE_DEPTH_32 2
178 #define CRMFB_FRM_TILESIZE_FIFOR_SHIFT 15
179 #define CRMFB_FRM_PIXSIZE 0x00030004
180 #define CRMFB_FRM_PIXSIZE_HEIGHT_SHIFT 16
181 #define CRMFB_TILE_PTR 0x00020008
182 #define CRMFB_TILE_LIST_MASK 0xfffff000
183 #define CRMFB_DMA_ENABLE 0x00000001
184 #define CRMFB_FRM_CONTROL 0x0003000c
185 #define CRMFB_FRM_CONTROL_DMAEN_SHIFT 0
186 #define CRMFB_FRM_CONTROL_LINEAR_SHIFT 1
187 #define CRMFB_FRM_CONTROL_TILEPTR_SHIFT 9
188 
189 #define CRMFB_DID_PTR 0x00040000
190 #define CRMFB_DID_BASE_MASK 0x0000ffff
191 #define CRMFB_DID_DMA_ENABLE 0x00010000
192 #define CRMFB_DID_CONTROL 0x00040004
193 #define CRMFB_DID_CONTROL_DMAEN_SHIFT 0
194 
195 #define CRMFB_WID 0x00048000 /* 32 WIDs */
196 #define CRMFB_MODE 0x00048000
197 #define CRMFB_MODE_TYP_SHIFT 2
198 #define CRMFB_MODE_TYP_I8 0
199 #define CRMFB_MODE_TYP_I12 1
200 #define CRMFB_MODE_TYP_RG3B2 2
201 #define CRMFB_MODE_TYP_RGB4 3
202 #define CRMFB_MODE_TYP_ARGB5 4
203 #define CRMFB_MODE_TYP_RGB8 5
204 #define CRMFB_MODE_BUF_SHIFT 0
205 #define CRMFB_MODE_BUF_BOTH 3
206 #define CRMFB_MODE_CMAP_SELECT_SHIFT 5 /* upper 5 bit */
207 #define CRMFB_MODE_GAMMA_ENABLE_SHIFT 10
208 #define CRMFB_MODE_FP_ENABLE_SHIFT 11 /* two bits */
209 
210 #define CRMFB_CMAP 0x00050000 /* 32*256 entries */
211 #define CRMFB_CMAP_OVL 0x00051400
212 #define CRMFB_CMAP_FIFO 0x00058000
213 #define CRMFB_GMAP 0x00060000 /* gamma map */
214 #define CRMFB_CURSOR_POS 0x00070000
215 /*
216  * upper 16 bit are Y, lower 16 bit are X - both signed so there's no need for
217  * a hotspot register
218  */
219 #define CRMFB_CURSOR_CONTROL 0x00070004
220  #define CRMFB_CURSOR_ON 0x00000001
221  #define CRMFB_CURSOR_CROSSHAIR 0x00000002
222 #define CRMFB_CURSOR_CMAP0 0x00070008
223 #define CRMFB_CURSOR_CMAP1 0x0007000c
224 #define CRMFB_CURSOR_CMAP2 0x00070010
225 #define CRMFB_CURSOR_BITMAP 0x00078000
226 /* two bit deep cursor image, zero is transparent */
227 
228 /* rendering engine registers */
229 /* these TLBs define 16x16 tiles, 64kB each, upper 16 bit only */
230 #define CRIME_RE_TLB_A 0x1000
231 #define CRIME_RE_TLB_B 0x1200
232 #define CRIME_RE_TLB_C 0x1400
233 #define CRIME_RE_TEX 0x1600
234 #define CRIME_RE_CLIP_IDS 0x16e0
235 /* 32bit entries, 4kB page address >> 12 | 0x80000000 */
236 #define CRIME_RE_LINEAR_A 0x1700
237 #define CRIME_RE_LINEAR_B 0x1780
238 
239 /* memory transfer engine from 0x3000*/
240 #define CRIME_MTE_MODE 0x3000
241 #define CRIME_MTE_BYTEMASK 0x3008
242 #define CRIME_MTE_STIPPLEMASK 0x3010
243 #define CRIME_MTE_BG 0x3018
244 #define CRIME_MTE_SRC0 0x3020 /* start */
245 #define CRIME_MTE_SRC1 0x3028 /* end */
246 #define CRIME_MTE_DST0 0x3030 /* start */
247 #define CRIME_MTE_DST1 0x3038 /* end */
248 #define CRIME_MTE_SRC_Y_STEP 0x3040
249 #define CRIME_MTE_DST_Y_STEP 0x3048
250 #define CRIME_MTE_NULL 0x3070
251 #define CRIME_MTE_FLUSH 0x3078
252 
253 /* CRIME_MTE_MODE */
254 #define MTE_MODE_DST_ECC 0x00000001 /* enable ECC in DST */
255 #define MTE_MODE_SRC_ECC 0x00000002 /* enable ECC in SRC */
256 #define MTE_MODE_DST_BUF_MASK 0x0000001c
257  #define MTE_TLB_A 0
258  #define MTE_TLB_B 1
259  #define MTE_TLB_C 2
260  #define MTE_TLB_TEX 3
261  #define MTE_TLB_LIN_A 4
262  #define MTE_TLB_LIN_B 5
263  #define MTE_TLB_CLIP 6
264  #define MTE_DST_TLB_SHIFT 2
265 #define MTE_MODE_SRC_BUF_MASK 0x000000e0
266  #define MTE_SRC_TLB_SHIFT 5
267 #define MTE_MODE_DEPTH_MASK 0x00000300
268  #define MTE_DEPTH_8 0
269  #define MTE_DEPTH_16 1
270  #define MTE_DEPTH_32 2
271  #define MTE_DEPTH_SHIFT 8
272 #define MTE_MODE_STIPPLE 0x00000400
273 #define MTE_MODE_COPY 0x00000800 /* 1 - copy, 0 - clear dst */
274 
275 /* drawing engine from 0x2000 */
276 #define CRIME_DE_MODE_SRC 0x2000
277 #define CRIME_DE_MODE_DST 0x2008
278 #define CRIME_DE_CLIPMODE 0x2010
279 #define CRIME_DE_DRAWMODE 0x2018
280 #define CRIME_DE_SCRMASK0 0x2020
281 #define CRIME_DE_SCRMASK1 0x2028
282 #define CRIME_DE_SCRMASK2 0x2030
283 #define CRIME_DE_SCRMASK3 0x2038
284 #define CRIME_DE_SCRMASK4 0x2040
285 #define CRIME_DE_SCISSOR 0x2048
286 #define CRIME_DE_WINOFFSET_SRC 0x2050 /* x in upper, y in lower 16 bit */
287 #define CRIME_DE_WINOFFSET_DST 0x2058
288 #define CRIME_DE_PRIMITIVE 0x2060
289 #define CRIME_DE_X_VERTEX_0 0x2070
290 #define CRIME_DE_X_VERTEX_1 0x2074
291 #define CRIME_DE_X_VERTEX_2 0x2078
292 #define CRIME_DE_GL_VERTEX_0_X 0x2080
293 #define CRIME_DE_GL_VERTEX_0_Y 0x2084
294 #define CRIME_DE_GL_VERTEX_1_X 0x2088
295 #define CRIME_DE_GL_VERTEX_1_Y 0x208c
296 #define CRIME_DE_GL_VERTEX_2_X 0x2090
297 #define CRIME_DE_GL_VERTEX_2_Y 0x2094
298 #define CRIME_DE_XFER_ADDR_SRC 0x20a0
299 #define CRIME_DE_XFER_STRD_SRC 0x20a4
300 #define CRIME_DE_XFER_STEP_X 0x20a8
301 #define CRIME_DE_XFER_STEP_Y 0x20ac
302 #define CRIME_DE_XFER_ADDR_DST 0x20b0
303 #define CRIME_DE_XFER_STRD_DST 0x20b4
304 #define CRIME_DE_STIPPLE_MODE 0x20c0
305 #define CRIME_DE_STIPPLE_PAT 0x20c4
306 #define CRIME_DE_FG 0x20d0
307 #define CRIME_DE_BG 0x20d8
308 #define CRIME_DE_ALPHA_COLOR 0x21a0 /* constant colour for alpha */
309 #define CRIME_DE_ALPHA_FUNC 0x21a8 /* blend function */
310 #define CRIME_DE_ROP 0x21b0
311 #define CRIME_DE_PLANEMASK 0x21b8
312 
313 #define CRIME_DE_NULL 0x21f0
314 #define CRIME_DE_FLUSH 0x21f8
315 
316 #define CRIME_DE_START 0x0800 /* OR this to a register address in
317  * order to start a command */
318 
319 /* CRIME_DE_MODE_* */
320 #define DE_MODE_TLB_A 0x00000000
321 #define DE_MODE_TLB_B 0x00000400
322 #define DE_MODE_TLB_C 0x00000800
323 #define DE_MODE_LIN_A 0x00001000
324 #define DE_MODE_LIN_B 0x00001400
325 #define DE_MODE_BUFDEPTH_8 0x00000000
326 #define DE_MODE_BUFDEPTH_16 0x00000100
327 #define DE_MODE_BUFDEPTH_32 0x00000200
328 #define DE_MODE_TYPE_CI 0x00000000
329 #define DE_MODE_TYPE_RGB 0x00000010
330 #define DE_MODE_TYPE_RGBA 0x00000020
331 #define DE_MODE_TYPE_ABGR 0x00000030
332 #define DE_MODE_TYPE_YCRCB 0x000000f0
333 #define DE_MODE_TYPE_MASK 0x000000f0
334 #define DE_MODE_PIXDEPTH_8 0x00000000
335 #define DE_MODE_PIXDEPTH_16 0x00000004
336 #define DE_MODE_PIXDEPTH_32 0x00000008
337 #define DE_MODE_DOUBLE_PIX 0x00000002
338 #define DE_MODE_DOUBLE_SELECT 0x00000001
339 
340 /* clip mode */
341 #define DE_CLIPMODE_ENABLE 0x00000800
342 /* enable testing against mask register n */
343 #define DE_CLIPMODE_MASK0_EN 0x00000200
344 #define DE_CLIPMODE_MASK1_EN 0x00000100
345 #define DE_CLIPMODE_MASK2_EN 0x00000080
346 #define DE_CLIPMODE_MASK3_EN 0x00000040
347 #define DE_CLIPMODE_MASK4_EN 0x00000020
348 /* let pixels pass if inside mask n, otherwise outside */
349 #define DE_CLIPMODE_MASK0_IN 0x00000010
350 #define DE_CLIPMODE_MASK1_IN 0x00000008
351 #define DE_CLIPMODE_MASK2_IN 0x00000004
352 #define DE_CLIPMODE_MASK3_IN 0x00000002
353 #define DE_CLIPMODE_MASK4_IN 0x00000001
354 
355 /* draw mode */
356 #define DE_DRAWMODE_NO_CONF 0x00800000 /* disable coherency testing */
357 #define DE_DRAWMODE_X11 0x00000000
358 #define DE_DRAWMODE_GL 0x00400000
359 #define DE_DRAWMODE_XFER_EN 0x00200000
360 #define DE_DRAWMODE_SCISSOR_EN 0x00100000
361 #define DE_DRAWMODE_LINE_STIP 0x00080000
362 #define DE_DRAWMODE_POLY_STIP 0x00040000
363 #define DE_DRAWMODE_OPAQUE_STIP 0x00020000
364 #define DE_DRAWMODE_SHADE 0x00010000 /* smooth shading enable */
365 #define DE_DRAWMODE_TEXTURE 0x00008000
366 #define DE_DRAWMODE_FOG 0x00004000
367 #define DE_DRAWMODE_COVERAGE 0x00002000
368 #define DE_DRAWMODE_LINE_AA 0x00001000
369 #define DE_DRAWMODE_ALPHA_TEST 0x00000800
370 #define DE_DRAWMODE_ALPHA_BLEND 0x00000400
371 #define DE_DRAWMODE_ROP 0x00000200
372 #define DE_DRAWMODE_DITHER 0x00000100
373 #define DE_DRAWMODE_PLANEMASK 0x00000080
374 #define DE_DRAWMODE_BYTEMASK 0x00000078
375 #define DE_DRAWMODE_DEPTH_TEST 0x00000004
376 #define DE_DRAWMODE_DEPTH_MASK 0x00000002
377 #define DE_DRAWMODE_STENCIL 0x00000001
378 
379 /* primitive */
380 #define DE_PRIM_POINT 0x00000000
381 #define DE_PRIM_LINE 0x01000000
382 #define DE_PRIM_TRIANGLE 0x02000000
383 #define DE_PRIM_RECTANGLE 0x03000000
384 #define DE_PRIM_LINE_SKIP_END 0x00040000
385 #define DE_PRIM_LR 0x00000000 /* left to right */
386 #define DE_PRIM_RL 0x00010000 /* right to left */
387 #define DE_PRIM_BT 0x00000000 /* bottom to top */
388 #define DE_PRIM_TB 0x00020000 /* top to bottom */
389 #define DE_PRIM_LINE_WIDTH_MASK 0x0000ffff /* in half pixels */
390 
391 /* CRIME_DE_STIPPLE_MODE */
392 #define DE_STIP_MAXREP_SHIFT 0 /* max. repeats 8 bit */
393 #define DE_STIP_REPCNT_SHIFT 8 /* repeat count, 8 bit */
394 #define DE_STIP_MAXIDX_SHIFT 16 /* max. index, 5 bit */
395 #define DE_STIP_STRTIDX_SHIFT 24 /* start index, 5 bit */
396 
397 /* alpha function register */
398 #define DE_ALPHA_ADD 0x00000000
399 #define DE_ALPHA_MIN 0x00000100
400 #define DE_ALPHA_MAX 0x00000200
401 #define DE_ALPHA_SUB 0x00000300
402 #define DE_ALPHA_REV_SUB 0x00000400
403 
404 #define DE_ALPHA_OP_ZERO 0
405 #define DE_ALPHA_OP_ONE 1
406 #define DE_ALPHA_OP_DST_COLOR 2
407 #define DE_ALPHA_OP_1_MINUS_DST_COLOR 3
408 #define DE_ALPHA_OP_SRC_ALPHA 4
409 #define DE_ALPHA_OP_1_MINUS_SRC_ALPHA 5
410 #define DE_ALPHA_OP_DST_ALPHA 6
411 #define DE_ALPHA_OP_1_MINUS_DST_APLHA 7
412 #define DE_ALPHA_OP_CONSTANT_COLOR 8
413 #define DE_ALPHA_OP_1_MINUS_CONST_COLOR 9
414 #define DE_ALPHA_OP_CONSTANT_ALPHA 10
415 #define DE_ALPHA_OP_1_MINUS_CONST_ALPHA 11
416 #define DE_ALPHA_OP_SRC_ALPHA_SATURATE 12
417 
418 #define DE_ALPHA_OP_SRC_SHIFT 4
419 #define DE_ALPHA_OP_DST_SHIFT 0
420 
421 /* status register */
422 #define CRIME_DE_STATUS 0x4000
423 #define CRIME_DE_IDLE 0x10000000
424 #define CRIME_DE_SETUP_IDLE 0x08000000
425 #define CRIME_DE_PIXPIPE_IDLE 0x04000000
426 #define CRIME_DE_MTE_IDLE 0x02000000
427 #define CRIME_DE_LEVEL_MASK 0x01fc0000
428 #define CRIME_DE_RD_PTR_MASK 0x0003f000
429 #define CRIME_DE_WR_PTR_MASK 0x00000fc0
430 #define CRIME_DE_BUF_START 0x0000003f
431 
432 #define CRIME_DE_LEVEL_SHIFT 18
433 /*
434  * XXX
435  * The manual claims that the pipeline is 128 deep, in reality it seems to be
436  * 64, at least on my O2. Might be 128 deep on O2+
437  */
438 #define CRIME_DE_LEVEL_MAX 0x3f
439 #define CRIME_PIPE_LEVEL(x) ((x & CRIME_DE_LEVEL_MASK) >> \
440  CRIME_DE_LEVEL_SHIFT)
441 
442 #endif /* CRMFBREG_H */

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