Go to the documentation of this file.
20 #ifndef vtkBillboardTextActor3D_h
21 #define vtkBillboardTextActor3D_h
23 #include "vtkRenderingCoreModule.h"
47 void SetInput(
const char *in);
56 vtkGetVector2Macro(DisplayOffset,
int)
57 vtkSetVector2Macro(DisplayOffset,
int)
71 int HasTranslucentPolygonalGeometry() VTK_OVERRIDE {
return 1; }
86 using Superclass::GetBounds;
92 vtkGetVector3Macro(AnchorDC,
double)
118 int DisplayOffset[2];
141 #endif // vtkBillboardTextActor3D_h
map vtkPolyData to graphics primitives
represents an 3D object for placement in a rendered scene
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
record modification and/or execution time
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
Renders pixel-aligned text, facing the camera, anchored at a 3D point.
window superclass for vtkRenderWindow
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
handles properties associated with a texture map
represents an object (geometry & properties) in a rendered scene
topologically and geometrically regular array of data
a simple class to control print indentation
Allocate and hold a VTK object.
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
abstract specification for Viewports
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
represent text properties.
Interface for generating images and path data from string data, using multiple backends.
abstract specification for renderers
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
virtual double * GetBounds()=0
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).